Pen Size

  • Andrewrox
    22nd Jul 2010 Member 1 Permalink
    FrankBro:
    lol macfag

    Umm.... No. I really would not want to start an argument about Macs vs PC's. It's a waste of my time.
  • Simon
    22nd Jul 2010 Administrator 0 Permalink
    Okay, this is coming in the next version.
    The keys are '[' and ']' as well as the Up and Down keys.
  • Andrewrox
    22nd Jul 2010 Member 0 Permalink
    Simon:
    Okay, this is coming in the next version.
    The keys are '[' and ']' as well as the Up and Down keys.

    Thanks very much. This will be great! I seriously appreciate it.
  • seehp
    22nd Jul 2010 Member 0 Permalink
    @Simon: Thanks a lot for that!!
  • bchandark
    22nd Jul 2010 Member 0 Permalink
    Thanks. I would appreciate how it is in Photoshop, however, where you can just hold the buttons to continuously increase/decrease the size.
  • Simon
    22nd Jul 2010 Administrator 0 Permalink
    bchandark
    During testing, it was far too fast, so it's going to be single click until that issue is solved.
  • bchandark
    22nd Jul 2010 Member 0 Permalink
    All right. With my limited Visual Basic skills, I suggest a counter that goes up every time the user presses the ] button (or every second its held down or whatever). When the counter reaches 3, the size increases.

    Something like

    If x=3
    Then
    increasecursorsizecode
    Else
    x=x+1

    then just loop the thing.
  • Simon
    22nd Jul 2010 Administrator 0 Permalink
    The speed varies on the framerate the simulation is running at, so it would be very fast when there's nothing on the screen, but very slow when there's a lot of particles.
  • seehp
    22nd Jul 2010 Member 0 Permalink
    after keypress, look for a release. only increase the size after a release.
    EDIT: Me stupid. That's what was meant with single click. Please ignore me
  • munastronaut
    10th Oct 2018 Member 0 Permalink

    how to do it on mobile