Powder Toy on Steam?

  • jenn4
    22nd Oct 2014 Member 0 Permalink
    @Lockheedmartin (View Post)
    You could maybe try kickstarter or something like that to collect the 100USD. If it doesn't work, you loose nothing. If it works, TPT gets on Greenlight. Pure profit?
  • jacksonmj
    22nd Oct 2014 Developer 0 Permalink

    http://tpt.io/.174921

     

    Post from Simon, 9th Oct 2011:

    Powder Toy is not the right type of game for Steam, I did talk to Valve about it, their response was that, and I quote:
    ... determined that Steam is not a good fit for [The Powder Toy] distribution.

     

    Edited 2 times by jacksonmj. Last: 22nd Oct 2014
  • zBuilder
    22nd Oct 2014 Member 0 Permalink

    I figured.

    not that TPT is bad, I just thought it would be a bit awkward for it to be there.

  • nucular
    22nd Oct 2014 Member 1 Permalink
    Well, other than most other games distributed there, TPT does certainly not put the focus on the usability/UI friendliness...
    Once read a wonderful quote about that, basically saying "we'd rather keep the game hard to learn to keep away stupid folks from our forums" :P
  • zBuilder
    22nd Oct 2014 Member 0 Permalink

    nucular:

    Well, other than most other games distributed there, TPT does certainly not put the focus on the usability/UI friendliness...
    Once read a wonderful quote about that, basically saying "we'd rather keep the game hard to learn to keep away stupid folks from our forums" :P

     

    it's not over complicated nor over simplified. I don't see how anyone could have a problem learning it. 

    (for the main UI. if you're complaining about the Lua scripting part being difficult then a differrent scripting engine is needed or needs to take that up with the maintainers of Lua, but other than that there's not much that can be done.)

  • jward212
    22nd Oct 2014 Member 0 Permalink

    I'm free to help people with lua if any one wants...

  • Jimmyfriend
    23rd Oct 2014 Member 0 Permalink

    I'm not sure how Steam will comply with truly free software. I think we can definitely get some votes, I think if we accepted all sorts of cryptocurrencies, donations, turned on more ads, we might be able to raise the money.

  • Lockheedmartin
    23rd Oct 2014 Moderator 0 Permalink

    @jacksonmj (View Post)

     Ah I think that was before Greenlight.

     

    @Jimmyfriend (View Post)

     The Powder Toy is under GPL v3 licensing. I've read through it all and have made a determination about the legality of it. It is perfectly within the boundaries to do so.

     

    Again I *cannot* comment any further without spoiling anything or making set-in-stone promises.

    Edited once by Lockheedmartin. Last: 23rd Oct 2014
  • Jimmyfriend
    25th Oct 2014 Member 0 Permalink

    @Lockheedmartin (View Post)

     Definitely before Greenlight, 2011 was a while ago and F2P was not as big as it was now. This seems pretty exciting.

  • XDerpingxGruntX
    12th May 2015 Member 0 Permalink

    @Lockheedmartin (View Post)

    Lockheedmartin:

    I think it's an idea I'll consider in the future. It seems like a great tool to gain more audience in the future. I've been thinking storngly about it before this post too.

     

    Considerably, the cost is 100USD for a game to be placed up for Greenlight. Unfortnately for me to do such a thing we would need for it to become Greenlit is the right number of votes. Whether I can pull enough in for votes is anyone's guess. Again something I'll look into for the future.

     

    if you are serousley considering it, i have a greenlight account and am willing to put the game on it