Official Game Feedback

  • Philip153
    18th Feb 2015 Member 1 Permalink

    @gbasilva Also, this thread isn't a place for suggesting elements

  • Factorial
    16th Mar 2015 Banned 0 Permalink
    This post is hidden because the user is banned
  • KydonShadow
    19th Mar 2015 Member 2 Permalink

    @Factorial (View Post)

     I, too, have a problem. Use ONE of your accounts, please. There's no reason to constantly switch between Antares, Factorial and Philip153 (I believe those are your alts).

  • Factorial
    19th Mar 2015 Banned 0 Permalink
    This post is hidden because the user is banned
  • jacob1
    20th Mar 2015 Developer 3 Permalink
    I've compiled some versions of the latest TPT, since there hasn't been a new version or beta in a while. These aren't official betas, but they are compiled as if they were. They are marked as version 91.0.323 and compiled with --beta so you can't publish saves (they wouldn't load in normal TPT anyway).

    Download links:
    Windows
    OS X
    Linux 32 bit
    Linux 64 bit

    Fixed:
    Fix bugs with negative tmp SING
    Make sure ELEC dies in ELEC+NEUT reaction
    Fix really fast photons moving through VOID
    Fix fast particles skipping over DESTROYALL wall
    Fix crash with PIPE+PRTI+invalid values
    Fix bugs creating multiple stickmen, fix stickmen spawning bugs
    Fix empty holes in stamp browser when deleting stamps
    Fix stamp and save thumbnails occasionally getting mixed up
    Fix save list not refreshing when deleting multiple saves
    Fix background windows sometimes fading to black
    Fix "open data folder" on Windows
    Fix mouse coordinates being 0,0 on startup
    Fix Rounding errors in ctrl+x
    Fix Rounding errors with large integers in the console
    Fix error when unregistering lua functions on the first frame
    Fix some lua crashes when using invalid arguments
    Allow lua mousepress events to cancel drawing
    Fix sim.gravMap
    Fixed all warnings when compiling

    Changed:
    Make a few elements slightly more efficient
    Fix FRZZ/FRZW (didn't work as intended)
    Less stacking during fusion
    Tons of other minor changes to elements that haven't been listed
    Mouse drawing is automatically canceled when moving in / out of the zoom window
    Tooltips for the save upload button and interface have been made more clear
    Better .desktop file on Linux
    Better icon on Linux
    Lua logs fade out individually and don't reappear

    Added:
    Allow PSTN movement amount to be set by PSTN temperature
    New loop edge mode
    Edge mode now saved in saves
    Add textbox in save / stamp browsers to jump to any page
    Ability to publish saves in the browser without resaving
    New lua functions: sim.clearRect (replicates ctrl+x), sim.framerender (simulates x number of frames), sim.photons (photon equivalent of sim.pmap)
    pavg[0] and pavg[1] can be set through PROP and the console
    Reimplement tpt.setdebug

    Other changes due to the fact that i'm the one compiling:
    Fix fullscreen mode on macs (future official versions won't have this because Simon is lazy :P)
    I compiled with lua5.2. Older versions of tptmp and the script manager will error, I can't remember if I have already updated them since adding lua5.2 support.
    Maybe random rounding errors in the simulation, different ones than what Simons have though (shouldn't really be a problem).
    Edited once by jacob1. Last: 20th Mar 2015
  • KydonShadow
    20th Mar 2015 Member 0 Permalink

    Loop mode in vanilla TPT whoop whoop

  • Kikkin
    20th Mar 2015 Banned 0 Permalink
    This post is hidden because the user is banned
  • FeynmanLogomaker
    20th Mar 2015 Member 0 Permalink
    This post has been removed by jacob1: useless
  • Kikkin
    20th Mar 2015 Banned 0 Permalink
    This post is hidden because the user is banned
  • Factorial
    21st Mar 2015 Banned 0 Permalink
    This post is hidden because the user is banned
    Edited 5 times by Factorial. Last: 21st Mar 2015
Locked by jacob1: Old / not enough space in first post