Just wondering which aspects of powder toy actually are realistic and close to 1:1 compared to real life. I am asking cause as mentioned before simulation applications are not just fun to play but educational and helpful. Maybe it is possible to recreate what happened in 9/11 etc.?
In terms of realism... It's pretty far off. To build a building, you would likely use CNCT to make the sides, and ANAR to support the roof. That means the roof can very easily collapse, whereas the sides don't like to fall down without a lot of force or heat. IRL, it's a lot easier to break a hole in a wall, and if the hole is big enough then the roof will fall down with it. Plus, TPT doesn't really have a proper scale- if you go by the speed of sound, the speed of light, or the size of a stickman, you get wildly different numbers for how big a pixel is. So it's a very fun game, but it doesn't really have real-world uses
^ ^ In that case can you suggest mod or something else that is very or close to be realistic? Simulation software is useful. that is one thing illusionists were mistaken about..unlike video game influence on behaviour.
For android there is this Beaker and Chemist for example when it comes to realism experiments but for PC?
^ Only if they simulate all aspects of given reality. If it is specific to for example like TPT about how powders and solids and gasses interact with each other it is possible to be cheap and low specialized. Dunno why TPT cannot become simulator of at least few aspects of reality.
Edza:
Only if they simulate all aspects of given reality
Edza:
If it is specific to for example like TPT about how powders and solids and gasses interact with each other it is possible to be cheap and low specialized. Dunno why TPT cannot become simulator of at least few aspects of reality.
Oe cake is like what your describing. Algodoo is for physics while oe cake is for physics and chemicals