How to manually make PIPE pipes?

  • ivel236
    21st Apr 2016 Member 0 Permalink
    Cooling it doesn't work anymore... Is my game glitched or has the mechanism for editing it changed?
  • cracker64
    21st Apr 2016 Developer 1 Permalink
    This ability of PIPE was removed during the last update, correct.
    It was very underused and the preferred method now is to use PROP tool.
    Select PROP and pick ctype, 0-1 is initial pipe (grey), 2 is red, 3 is green, 4 is blue.
  • Sandwichlizard
    21st Apr 2016 Member 0 Permalink

    thats cool.  I never thought to do that.

  • ivel236
    21st Apr 2016 Member 0 Permalink
    Thanks cracker64! Time to fix some saves...
  • ivel236
    31st Jan 2019 Member 0 Permalink
    Have I gone completely insane or did it change again... Trying to figure it out.... TMP related?
  • jacob1
    1st Feb 2019 Developer 0 Permalink
    Yeah it changed again, lol.
    .tmp = 0x40000 = red
    .tmp = 0x80000 = green
    .tmp = 0xC0000 = blue

    May slightly conflict with single-pixel or PPIP flags, but if you're just creating the initial flags it works fine.

    It was changed because the element limit was increased, so there wasn't enough room to store element type in .ctype before. I moved element into .ctype and color into .tmp